Warrior Classes

Please Note: This information is currently in flux and may change in the future. Descriptions of feats and skills coming soon. 

 

Skills are separated into five rankings: primary, secondary, tertiary, quaternary, and quinary. Depending on their rank, skills will have a different cap. Look for more details on how skill caps apply to classes which will be forthcoming.

Cavalier

Known for their honor and merit in battle, Cavaliers are warriors born from the utmost dedication to their cause.

Alignment: Lawful Good or Lawful Evil

Races: Dwarf, Human

Armor Type: Heavy

Feats

-Tactical Assessment

-Riposte

-Challenging Strike

-Armor Proficiency

-War Mount

-Mounted Combat

-Battle Hardened

Skills (primary, secondary....)

-Arms Lore

-Block

-Camping

-Detect Hidden

-Fencing

-Fishing

-Macefighting

-Musicianship

-Resisting Spells

-Swordsmanship

-Tactis

-Anatomy

-Cartography

-Cooking

-Dodge

-Healing

-Lumberjacking

-Mining

-Wrestling

-Aim

Restrictions

* A Cavalier's training focuses on melee and mounted combat. As a result, Cavaliers cannot become proficient with bows or crossbows, and they must rely on their armor or allies to protect them from ranged enemies.

* Cavaliers have a magical ineptitude. They cannot cast any spells and cannot use wands or scrolls. 

Fighter

Fighters are ferocious warriors often skilled with many different weapons. The Fighter is the most versatile type of warrior, able to master almost any weapon and wear any type of armor.

Alignment: Any

Races: Any

Armor Type: Heavy

Feats

-Tactical Assessment

-Shield Bash

-Critical Strike

-Armor Proficiency

-Weapon Master

-Furious Assault

-Battle Hardened

Skills (primary, secondary....)

-Aim

-Arms Lore

-Block

-Camping

-Detect Hidden

-Fencing

-Fishing

-Macefighting

-Musicianship

-Resisting Spells

-Swordsmanship

-Tactics

-Wrestling

-Anatomy

-Cartography

-Cooking

-Dodge

-Healing

-Lumberjacking

-Mining

-None

-None

Restrictions

* Fighters have a magical ineptitude. They cannot cast any spells and cannot use wands or scrolls.

Monk

Monks are dedicated warriors who have honed their body into a weapon. Monks are fighters specialized in unarmed combat; martial artists who strive for perfection in their fighting style.

Alignment: Any

Races: Any

Armor Type: None

Feats

-Flurry of Blows

-Mind, Body, and Soul

-Wholeness of Self

-Body of Iron

-Ki Strikes

Skills (primary, secondary....)

-Anatomy

-Camping

-Detect Hidden

-Dodge

-Focus

-Fishing

-Macefighting

-Meditation

-Resisting Spells

-Swordsmanship

-Tactics

-Wrestling

 

-None

-Cartography

-Cooking

-Dodge

-Healing

-Lumberjacking

-Mining

-None

-None

Restrictions

* A Monk's body and mind are one and adding layers of metal or leather only serve to hinder a Monk's ability to move and disrupt their concentration. As a result, all Monks forgo the wearing of armor.

* Monks have a magical ineptitude. They cannot cast any spells and cannot use wands or scrolls.

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