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Rogue Classes

Please Note: This information is currently in flux and may change in the future. Descriptions of feats and skills coming soon. 

 

Skills are separated into five rankings: primary, secondary, tertiary, quaternary, and quinary. Depending on their rank, skills will have a different cap. Look for more details on how skill caps apply to classes which will be forthcoming.

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Assassin

Assassins are shadowy masters of death. Assassins are shadowy figures who often forsake any morals or decency for the purpose of gaining wealth and sometimes prestige from their peers. 

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Alignment: Evil

Races: Drow, Human

Armor Type: Leather

Feats

Skills (primary, secondary....)

-Alchemy

-Anatomy

-Camping

-Detect Hidden

-Dodge

-Fencing

-Fishing

-Lockpicking

-Musicianship

-Poisoning

-Resisting Spells

-Stealth

-Tactics

-Backstab

-Avoidance

-Disguise

-Espionage

-Use Magic Device

-Exotic Poisons

-Advanced Stealth

-Grievous Wounds

-Arms Lore

-Swordsmanship

-Taste Identification

-Tracking

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-Aim

-Block

-Cooking

-Healing

-Lumberjacking

-Mining

-Wrestling

-None

Restrictions

None

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Bard

While more at home in a tavern or entertaining the masses at a festival, the Bard is no stranger to the dangers of the world. Cunning and guile are their watchwords as they spin a clever yearn to dazzle and confound the unwitting.

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Alignment: Any

Races: Drow, Elf, Human

Armor Type: Leather

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Feats

Skills (primary, secondary....)

-Anatomy

-Cooking

-Detect Hidden

-Discordance

-Fencing

-Fishing

-Musicianship

-Peacemaking

-Provocation

-Resisting Spells

-Stealth

-Swordsmanship

-Tactics

-Backstab

-Acrobatic Combat

-Disguise

-Use Magic Device

-Espionage

-Enchanting Melody

-Cutting Words

-Jack of All Trades

-Arms Lore

-Lockpicking

-Taste Identification

-Tracking

-Aim

-Block

-Cooking

-Healing

-Lumberjacking

-Mining

-Wrestling

-None

Restrictions

* Bards travel light on the roads, and their lifestyle doesn't often call for metal armor. As a result, Bards can only wear leather armor.

* Bards have no domain over the arcane, and cannot cast spells. With a bit of study though, they can learn how to use scrolls and wands.

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Scoundrel

Scoundrels sometimes rely on cunning to part a man from his purse. Scoundrels come in extremely varied feats and forms.

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Alignment: Any non-Lawful

Races: Any (except Dwarf)

Armor Type: Leather

Feats

Skills (primary, secondary....)

-Begging

-Dodge

-Camping

-Detect Hidden

-Fencing

-Fishing

-Lockpicking

-Musicianship

-Remove Trap

-Resisting Spells

-Snooping

-Tactics

-Stealth

 

-Backstab

-Avoidance

-Disguise

-Use Magic Device

-Espionage

-Jack of All Trades

-Rotten Luck

-Dirty Tricks

-Scavenger

-Cunning Flourish

-Anatomy

-Aim

-Block

-Cooking

-Healing

-Lumberjacking

-Mining

-Swordsmanship

-Wrestling

-None

Restrictions

None

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