Rogue Classes

Please Note: This information is currently in flux and may change in the future. Descriptions of feats and skills coming soon. 

 

Skills are separated into five rankings: primary, secondary, tertiary, quaternary, and quinary. Depending on their rank, skills will have a different cap. Look for more details on how skill caps apply to classes which will be forthcoming.

Assassin

Assassins are shadowy masters of death. Assassins are shadowy figures who often forsake any morals or decency for the purpose of gaining wealth and sometimes prestige from their peers. 

Alignment: Evil

Races: Drow, Human

Armor Type: Leather

Feats

Skills (primary, secondary....)

-Alchemy

-Anatomy

-Camping

-Detect Hidden

-Dodge

-Fencing

-Fishing

-Lockpicking

-Musicianship

-Poisoning

-Resisting Spells

-Stealth

-Tactics

-Backstab

-Avoidance

-Disguise

-Espionage

-Use Magic Device

-Exotic Poisons

-Advanced Stealth

-Grievous Wounds

-Arms Lore

-Swordsmanship

-Taste Identification

-Tracking

-Aim

-Block

-Cooking

-Healing

-Lumberjacking

-Mining

-Wrestling

-None

Restrictions

None

Bard

While more at home in a tavern or entertaining the masses at a festival, the Bard is no stranger to the dangers of the world. Cunning and guile are their watchwords as they spin a clever yearn to dazzle and confound the unwitting.

Alignment: Any

Races: Drow, Elf, Human

Armor Type: Leather

Feats

Skills (primary, secondary....)

-Anatomy

-Cooking

-Detect Hidden

-Discordance

-Fencing

-Fishing

-Musicianship

-Peacemaking

-Provocation

-Resisting Spells

-Stealth

-Swordsmanship

-Tactics

-Backstab

-Acrobatic Combat

-Disguise

-Use Magic Device

-Espionage

-Enchanting Melody

-Cutting Words

-Jack of All Trades

-Arms Lore

-Lockpicking

-Taste Identification

-Tracking

-Aim

-Block

-Cooking

-Healing

-Lumberjacking

-Mining

-Wrestling

-None

Restrictions

* Bards travel light on the roads, and their lifestyle doesn't often call for metal armor. As a result, Bards can only wear leather armor.

* Bards have no domain over the arcane, and cannot cast spells. With a bit of study though, they can learn how to use scrolls and wands.

Scoundrel

Scoundrels sometimes rely on cunning to part a man from his purse. Scoundrels come in extremely varied feats and forms.

Alignment: Any non-Lawful

Races: Any (except Dwarf)

Armor Type: Leather

Feats

Skills (primary, secondary....)

-Begging

-Dodge

-Camping

-Detect Hidden

-Fencing

-Fishing

-Lockpicking

-Musicianship

-Remove Trap

-Resisting Spells

-Snooping

-Tactics

-Stealth

 

-Backstab

-Avoidance

-Disguise

-Use Magic Device

-Espionage

-Jack of All Trades

-Rotten Luck

-Dirty Tricks

-Scavenger

-Cunning Flourish

-Anatomy

-Aim

-Block

-Cooking

-Healing

-Lumberjacking

-Mining

-Swordsmanship

-Wrestling

-None

Restrictions

None

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